using Voodoo.Pattern;

public class IncrementalContainer : SingletonMB<IncrementalContainer>
{
	public void Show()
	{
		base.gameObject.SetActive(value: true);
		SingletonMB<Shop>.Instance.CheckButtons();
	}

	public void Hide()
	{
		base.gameObject.SetActive(value: false);
	}

	private void Start()
	{
		SingletonMB<IncrementalContainer>.Instance.Show();
	}
}
